Devlog of Christian SD Parker, one-man-band behind BLEAK, the dystopian resource management game.
17 March 2015
Worldbuilding - Part Whatever .
Small amount of work today. Made a probably overly-detailed ford embelem, and tweaked transparencies to get the above look on the glass light covers. Will have to go back and lower the profile of the mesh itself.
Also as is probably apparent I added some temporary colour materials. These will slowly be updated as the model progresses, having values tweaked and changed as I go along.
Labels:
Worldbuilding
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