The BLEAK Game
Devlog of Christian SD Parker, one-man-band behind BLEAK, the dystopian resource management game.
Labels
3D Work
Bleak
DevLog
Personal Work
2 March 2015
Games Mechanic Environments.
Texturing two in game environments. The Red Flughaus (top) and the Hub (bottom)
Makes heavy use of tiling textures. As working on the Unity build has seemingly been stripped from me, there are no suitable in engine screenshots available to me.
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