The BLEAK Game

Devlog of Christian SD Parker, one-man-band behind BLEAK, the dystopian resource management game.

Labels

  • 3D Work
  • Bleak
  • DevLog
  • Personal Work

19 February 2015

Druggus


Preliminary texturing of the Druggus Enemy. Will need to create some more detail pieces and place in and around the model.
Posted by Chris Parker at 4:41 pm
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: Games Mechanic

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Blog Archive

  • ►  2016 (18)
    • ►  May (1)
    • ►  April (2)
    • ►  March (4)
    • ►  February (4)
    • ►  January (7)
  • ▼  2015 (72)
    • ►  December (4)
    • ►  November (3)
    • ►  October (2)
    • ►  September (2)
    • ►  July (5)
    • ►  June (3)
    • ►  May (2)
    • ►  April (6)
    • ►  March (13)
    • ▼  February (8)
      • Druggus
      • Stardestroyer finishing.
      • Dummy Model
      • Worldbuilding 3
      • World Building final-ish stretch
      • Games Mechanic - Asset creation.
      • Games Mechanic Enemy Spawning.
      • Worldbuilding Modelling Part Five(?)
    • ►  January (24)
  • ►  2014 (21)
    • ►  December (12)
    • ►  November (9)

Contact Me

Name

Email *

Message *

Simple theme. Powered by Blogger.